Standard

Our match-play standard for winning points. Skill, strategy, and a competitive spirit with legacy.

Huksie wax seal logo

Objective:

Reach a score of 21 before your opponent.

4 bags/player

  • Player 1 tosses all 4 bags before player 2's turn.
  • Player 1 leaves all bagged bags after turn.
  • Only ONE bag is allowed on a single peg.
  • After player 2 has tossed all 4 bags, add up your score for the next round.
  • This ends the first round.


    Alternate first to toss, each round


    2-points for outer pegs

    Only outer pegs are allowed until your final toss to reach a total score of 21.

    Diagram: outer pegs scoring


    3-points for center peg

    Only outer pegs are allowed until your final toss to reach a total score of 21.


    First to 21 wins

    The Fine Print

    • Bags resting on top of a peg do not score points.
    • Twice (on a pegged bag) DO score points.
  • If a player is tossing for the center 3-point peg to reach 21 but accidentally lands a 2-point peg, their score resets to 14.

  • Up Your Game

    Instead of each player/team adding up their points each round, use 'cancellation scoring.' This technique will create a more challenging game for which you must be precise!

    6 points - 4 points = 2 points

    The GRAY player/team, earns 2 points for this round. . First to 21 wins.

    All other rules are the same as Standard Play.

    Built For Good Times

    Huksie is a premium indoor wall game meticulously crafted for basements, cabins, breweries, and places people gather.